Ideally, a balancer should be input and output balanced. Green & blue circuits share a line going in. Neatness matters! In Factorio, having a main bus is an advantage, however it must be well-designed to make sure that it could be used properly and efficiently. Look into what products use your resources and how many of those resources you can produce. I tried using next-level products (i.e. Other times, this is not an option. Reddit and its partners use cookies and similar technologies to provide you with a better experience. 0eNqVld9ugyAUxl/FnKstwRbwT1sfY7fL0mhLHIlFh9DMGN99qO1mWrrCFfHI9+NwvgP0UFSaNZILBVkP/FCLFrL3HlpeirwaY6prGGRw5lJpE0Eg8tMYmGeEFAYEXBzZN2RkQB7Kt4WSWpVcsdNC1lRcKSYXsshBpmQu2qaWKixYpRbiePhAwITiirN509NHtxf6VJhlMvKIgaCpWyOrxbiqQYUUQWeGeBgTusFQdwz5BxN5ZxPZMLE3htowiTMGXykIjlyyw/wrtjBT70LdQKkFuvmFamO7LGVtxidY01bXXqq1avTYNXfgrW8hsa2Ou/v2tqS1SubEiA1BsKcX+HnVCPH1lzhAqb8X+M8KLh44QSKHIl6sxavEIVHvQ2I3JvEx13rMSOqCwBeEPYuN72as9wbZ+p5OgzEX7HQZZ4tnBkGVG52J0XDaUyB5+amCl6IL1nqtBf/SbE9fg9xMPTPZTuA0jmmabiihu2H4AQXcOK0=, 0eNqVlNFugzAMRX8F+WmTwkpSSlc+Y6/TVEEbdZZoYMGphir+fYZOHVrTijwhQu7J9Y3xGcrK6caiIcjPgLvatJC/n6HFgymqYY26RkMOJ7TkeEWAKY7DwmVHrKAXgGavvyGXvQhQvk2UyqtE0seJrKmQSNuJbDlDRrYwbVNbiktd0USc9h8CtCEk1Jeix5dua9yx5GNyeY8hoKlbltVmOJVRMW/t+JH2g6F/GDUbkzygLIPNLH2YNBijfJjVbMzVjIA9Wr27fFIeZnZ707cJvaweuFpfCY6v2B5szc/HWQ++ftumdtS4oUFuuK+hoSU+d5sZ9cXXAqUPIZPA3L1GpAy9Pb8ZFRx38pc2mjthy+BO97tLQ+L2tpNcBXSk30QWWov3p5XrwBHCFJ5t4xzMJxNeQFWwjNdUPFYUWTx8UvRUdtHCLZzBL6e36jkqeetJ23bkZmmqsmytpNr0/Q+uzw2D. Universal balancers solve this issue by having the back-looping built in. by Hannu Wed Jan 30, 2019 7:28 am, Post Some of the most popular companies departing from Hamburg are: Comati PSG, DTG Deutsche Touring GmbH, Sindbad, Union Ivkoni, Winew and Rute Auto. I have made about two lines of iron and copper in my last few vanilla games. There is no real right answer just whatever works best for your set up. But when you discover the most important ones, you'll eventually have a grasp on it. With splitter priorities that were added in 0.16 it is very simple to split off a belt from a main bus while ensuring good throughput properties. This item will only be visible to you, admins, and anyone marked as a creator. And the character saw they that they were good and that they would help him on his quest to get to end-game. A guaranteed method to achieve throughput unlimited balancers is to place two balancers back to back that fulfil the first condition for throughput unlimited balancers (100% throughput under full load). Balancers that are throughput limited may not be able to provide maximum output if one or more outputs are blocked. This is a good measure to combat "spaghetti factories" as it forces someone to plan a structured layout and move everything to use items from the bus. While I might leave room for 4x iron/copper, 2x everything else, the setup normally doesn't live long enough for me to flush it out completely. As others have said the main bus simply acts as a buffer - remember that it's not your resource pool. Most likely you will need dedicated iron/copper smelting for green circuit production since so many things take them. The width of the bus can become a problem if it is very wide. by CJ5Boss Thu Jan 10, 2019 2:40 pm, Post - - If you believe your item has been removed by mistake, please contact, This item is incompatible with Factorio. A throughput limited universal balancer may only have the capacity for a few unused outputs. I wouldn't go over 4 belts for anything, you can pull off easily and rebalance 4 belts. Oldenburg, Hamburg - One reddit post mentions the use of cargo wagons as a means to increase throughput and reduce the size of a bus. But robots have their own difficulties and require a lot more resources and knowledge of the game. by MobRules Thu Jan 10, 2019 5:12 am, Post Privacy Policy. They are also inefficient to belt -- 1 copper plate makes 2 copper cables, inflating the need for belts by two-fold! Some people build these assemblies off to the side, or transport these products by train as they run out of space near the beginnings of their factory. For the belt furthest from the assembler, split off copper plates. Use your imagination to design your factory, combine simple elements into ingenious structures, apply management skills to keep it working and finally protect it from the creatures who don't really like you.Join forces with other players in cooperative Multiplayer, create huge factories, collaborate and delegate tasks between you and your friends. by astroshak Thu Jan 10, 2019 2:08 am, Post So you should generally have 4 iron, 4 copper, 4 green circuits, and then you can do 2/2 steel/plastic to start out, then as you progress and get other resources made you can either leave them local (for gears/copper wire) or add them to the main bus on belts of 2 - so red circuits, maybe batteries etc. Belt Balancers - how they work and how to make them, Finding balance: A guide to belt balancers, https://wiki.factorio.com/index.php?title=Balancer_mechanics&oldid=183149. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. Post Grouping differing items together can cause problems when splitting them off, hence only groupings of two differing items is recommended. So, if only one side of that splitter gets input, as can be seen in the gif, it can only output one belt even though the side of the splitter is fed by a splitters which gets two full belts of input. Post all other topics which do not belong to any other category. These are being used to transport items and put some of it in the centre spot (which is the main purpose of a main bus). The reason I asked about what a main bus should have is because I am rebuilding my base from scratch. This Factorio Base Tour showcases a magnificent 5.2k SPM (Science Per Minute) Mutliple Main Bus Megabase made by Hornet! If you don't find any maps or scenarios you enjoy, you can create your own with the in-game Map Editor, place down entities, enemies, and terrain in any way you like, and even add your own custom script to make for interesting gameplay. Id like to consider starting a train-grid factory that I see people use and I'm just theorizing that I'll come into . through links on our site, we may earn an affiliate commission. Place 2 rows of belts along the gear, inserter, and belt assemblers, and place the snaking belt that leads to the Green Science assemblers as per screenshot below. Hamburg, Flensburg How many main bus lines do you generally use? When logistic robots are available one might start moving some items by robots instead of using the bus. All purchases through these links help out the channel and when possible also give you guys discounts!Epic Games Store: https://www.epicgames.com/store/en-US/?epic_affiliate=jd-plays\u0026epic_gameId=undefinedHumble Bundle Store: https://www.humblebundle.com/?partner=jdplaysHow to find me?-----------------------------------------------------Feel bad about Adblocker? All production and builds in the factory are belt based and there are 4 identical, but rotated \"mini bases\" that each produce 1.3k SPM and fit into a corner triangle. This item has been removed from the community because it violates Steam Community & Content Guidelines. at minimum put 4 productivity 3 modules on the rocket silo for to reduce supplies needed for the rocket by 40%. In place they are used sparingly, 1 gear factory provides more than enough for an assembly line, and they can be placed such that the iron comes on half the assembly line, and the gears are placed on the other half. don't steal from the 4 belts of iron), 2 belts red circuits, 1 plastic, 1 belt blue circuits, 1 belt with half regular and half electric engines, 1 belt of batteries. It includes all the methods you need to take the designs and blueprints from the beginning on constructing your main bus, all the way up to using it to gain the advantage. The way in which materials are split off from the main bus determines which production setups in the factory are prioritized if the bus delivers less input than all the setups combined need. Hamburg, Copenhagen For more information, please see our Balancers that are input balanced take evenly from all input belts/belt lanes. Berlin, Hamburg All rights reserved. Kharkiv, Hamburg This is the case because they use more splitters than the minimum required amount of splitters for a throughput unlimited balancer. It's all about trial and error as you start out, you can't be afraid to build something and let it run for a few hours to see how it works - if its not working right delete it and try something else. The easiest way to upgrade belts is simply run along the line, holding down the mouse button to place belts on top of existing ones. Lane balancers may be output balanced or input balanced. What should I put on my new main bus and how many belts of each item? Mad respect. The following are 2 designs for a split-off off a 2-wide bus (by reddit user /u/unique_2). Split off a full belt of red circuits to go closest to the assemblers, since they are needed in highest quantity. Incredibly helpful, thanks for the effort. you can also reduce needs late game with productivity modules. Belt balancers utilize the mechanic that splitters output items in a 1:1 ratio onto both their output belts. Click here to open location in google maps. Personally, Ill run 8 lines of copper, 8 lines of iron, 2 lines of steel, and 1 line each for coal and stone. Raw materials such as Iron, Copper, Oil etc are delivered via trains and are then turned into all 7 types of science using a large main bus. It is only visible to you. In this particular case, the bottleneck can be fixed by feeding the two middle output belts with more splitters. This means I still have throughput on my iron/copper busses for other things. Main reason I run a 4/2/2 bus for my start base is that it allows me to produce continuously produce a SP3 and PM3 module in yellow assemblers and still have enough resources for 10/12/24 science in blue assemblers. Hamburg, Siauliai I usually go for KatherineOfSky's bus, especially in vanilla or slightly modified vanilla play, which is this: My own personal Factorio super-power - running out of power. The direction of a bus, being horizontal or vertical depends on personal preference and how one likes to work on the production that splits off it, which can almost always be expanded for greater use later on. Yet! You need to sign in or create an account to do that. - This allows for expanability of systems, and easy pulling from the Bus. Split-off designs aren't strictly necessary but help immensely. Try Facebook: https://www.facebook.com/JDPlay5/Grab me a coke with paypal: https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick\u0026hosted_button_id=YQYEAQV29Q2HC Feeling generous i have a amazon wish list: http://a.co/jc2vzrv - Hamburg, Skopje (As shown). The 4 line meta comes from a time of fixed underground lengths and the need for even balancer sizes. Thus up to a full belt can be delivered and the remaining resources can go through on the main bus. You could be the first review for Hamburg Legion Lanes. (Many products require both iron plates and gear wheels). Due to the design of the whole base, there are 4 main rails that come in from each direction and pass through a big lane junction. The resulting balancer is usually larger than a balancer that was initially designed to be throughput unlimited. Hope the guide was helpful :-). IMPORTANT: Guide will be updated for Full Release when I can find the time to do so! 0 reviews that are not currently recommended. People Also Viewed. That means that a splitter can be used to put an equal amount of items on two belts. (I normally skip red belts and go straight to blue to save myself the annoyance of replacing the bus 2 times). How many main lines of base resources( copper. I also tend to bus 2 steel, 2 plastic, 2 reds, 1 blues, 1 batteries. Makes doing blue science and rockets later easier as well. by Rjskeet Thu Jan 10, 2019 2:53 am, Post - Alternatively, one can make split-off setups without priority splitters. The following are two designs for a split-off off a 4-wide bus that feature an in-line lane-balancer(by reddit user /u/moomaka). https://steamcommunity.com/sharedfiles/ =754378586. 4 should be max, as even if you run 4.. you will still run out as the belts just acts as buffer.. the real key is to have more inputs to the main buss, or and give some factorys direct link that matches theyr requirement from the furnaces. - The design shown here makes sure that the belts on the right side are filled first, so belts can be taken from the right every time without the need to further rebalance. Place Assemblers: 1 crafting Iron Gear Wheels, 6-8 making Red Science. Although a main bus can give you a huge advantage, it's still up to you if you want to use it. Since the process can be repeated infinitely, balancers with 2n output belts are easy to create. Split off iron in two places (for throughput), and a half-belt of green circuits. The idea is that one wants to draw from every belt (and lane even) equally to not have too few items at the current planned production and not have empty and at the same time standing belts of items. Chests between each belt structure move items along as well as providing a collection place for pickup. You're going to need more than a single belt of iron and copper. Valve Corporation. That means that a splitter connected to two input belts will evenly distribute those items onto the the two output belts. Copenhagen, Hamburg Mister's Bar and Lanes. - I kinda disagree on steel. Make sure the empty side is across from the inserter! - Input balanced lane balancers draw evenly from each side of the input belt, while output balanced lane balancers output evenly onto each lane of the output belt. Paris, Hamburg Factorio SPLITTING OFF THE BUS How to Split off the bus 1.0 Tips and Tricks done quick - YouTube Buy Factorio here: https://www.humblebundle.com/store/factorio?partner=jdplaysMore. Even if you only have 2 rows of green circuits, you might be just fine provided you can make enough of them, but most people do 4 for large bases. Use the belt throughput numbers to determine how many lanes it should have. by Trebor Thu Jan 10, 2019 5:14 am, Post Lubeck, Hamburg I ment it more like a general thing like if someone has a favorite setup they use it a cool to learn stuff from others like having 8 copper lines instead of just 4. Hamburg, Siegen Valve Corporation. Balancers also use the mechanic that splitters take an equal amount of items from both input belts. - These start out as iron chests, upgrade to Passive Providers, then to Requesters as earlier belts are phased out. All production. Taking two belts off of this won't produce two belts worth of output, the middle one only carries half a belt to each side! Instead, I have a decentralized system where separate modular areas have inputs/outputs delivered/retrieved by train. Phone number (716) 649-0940. http://www.doomeer.com/factorio/#1132bbbbbbbbbbrrgrrrrrgrrrgrgrrrrrrrrrgrrrrrrB10rB12rB24rrrrgrrrrrrrrrrrrrrrrrrrrrrrrrrrA1rrrA1rrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrr. Use your imagination to design your factory, combine simple elements into ingenious structures, apply management skills to keep it working and finally protect it from the creatures who don't really like you.#Factorio1.0 #FactorioFundamentals #Tutorial-----------------------------------------------------Want to help out the channel? Blue belt can transport 40 items per second fully compressed. I do put steel and batteries on the bus. Hamburg. by netmand Wed Jan 30, 2019 6:16 pm, Post by ultralance12 Tue Jan 29, 2019 4:53 pm, Post Place 2 fast inserters in, and 1 fast inserter going out of the Gear Wheel assembler. However, each triangular base section is an entire huge main bus! Comati PSG Zentral-Omnibus-Bahnhof Bus terminal, Hamburg, Comati PSG Zentral-Omnibus-Bahnhof Bus terminal. What should be on main bus Factorio? - Espaol - Latinoamrica (Spanish - Latin America). I agree with Hedning, that it depends on whether you want to launch one satellite and then say "game over" (and start over), or continue on, and see how many satellites you can launch, and build a mega-base! Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. Balancers that are output balanced distribute evenly to all output belts/belt lanes. Here are some things people have put on their bus in the past: Each of these items would get a dedicated line of belts from which one would draw from if there is a need for the item. When you find yourself needing an extra component that is used for very few items, (like stone, stone bricks, or coal), either run a line to the side of the main bus, ending it at the assemblers, or carry the materials in via robots & requester chests. All trademarks are property of their respective owners in the US and other countries. A bus often starts at the smelting of iron, copper and steel, and then over time and distance gains more and more different items. This is sometimes done to get Items crafted into a chest for personal use like pipe which only uses Iron plates. Amsterdam, Hamburg Id like to consider starting a train-grid factory that I see people use and I'm just theorizing that I'll come into the issue of picking up ingredients. This item will only be visible in searches to you, your friends, and admins. This is done by adding two more splitters at the end of the balancer, as it can be seen here: However most balancers' bottlenecks can't be solved as easily. Most basic science is done and I reworked it to start pushing towards beacon based systems. For more main bus blueprint design options, click here. Here are some Assembly line examples to get you started: Science pack production can efficiently pull off of the main bus to have an expandable system. We have located 2 bus terminals and one bus stop in Hamburg. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. The base uses a combination of Solar and Nuclear power to supply the whopping 30GW of needed power when the factory is going full tilt. This can lead to designs of a base consisting of only train-stations with small logistic networks without any belts. You especially want more gears and iron plates because that's what your betls cost to produce. Add more production to fill your belts with intermediate products: Copper & Iron Plate, Steel, Green Circuits, etc. 4 iron and 4 copper is fine. All trademarks are property of their respective owners in the US and other countries. for example, there will be dozens or trains that will want to get at the green circuits, so I will need train wait platforms but I'll need so many of them (have at least one wait platform for each train that wants green circuits just in case of bottlenecks) that there will be a whole grid just made up of wait platforms that not much room for actually making the circuits. Sharing makes us all stronger and more inspired to come up with new ideas! Munich, Hamburg Place another belt along the output side of the assemblers. 7. Cookie Notice I think this would be adequate: Oh, I already have blue belts. For me my last base that could launch three rockets every half hour had 4 belts iron, 4 belts copper, 2 belts green (but was starting to bottleneck, should have built 4 lanes green), 2 belts steel (from its own supply of iron ore and smelting, i.e. Putting a lane-balancer after a split-off is not necessary most of the time as the rest moves on if the belt has no draw or if only one lane is used. 0eNqlld1qhDAQhV+lzHUsxv/6DPsGpRTdDUvAjRLjUhHfvaPWVTBbMu1VcPR8OTOTMQOUVScaLZWBfAB5rlUL+fsArbyqoppipm8E5HCX2nQYYaCK2xRYvvAiGBlIdRFfkPOREZSnnTKwKqURt01mdKHaptbGK0VlduLwP+Jo/GAglJFGiiX1+aH/VN2tFBqTejA6VOirrnFdKAyaukVhraZ9EeYFDHpc0NFqo+5M000bHsABAewTuCHFMCeAo2fVPGAfVAsl/kM9+WZPqifuEmd3KxUPHVykFuflXWKBpu5Q7gzNtkloKmkMxo44/zVec7cg3qitCGwU7lMxVjOcuyTEfxLyrYiA2j27k9DBif+rkYg8lS6Hk8f0oXTiJsQO2suWUhpoP0oZofJIwJ/u/IPOdxcQg6pA7xiLvBnyMl0ad6HbZZSyNOBZmPhhNI7frCw6ag==, 0eNqdld9qgzAUxl9lnOs4TBq19Rl6tdsxhrahBGyUGMuK+O476jqFxpGzq+DR75fv/DHpoaw61VhtHOQ96FNtWsjfe2j1xRTVGHP3RkEON21dhxEGpriOgfmLSMLAQJuz+oKcD8yj1E5dF5mzhWmb2rqoVJVbiYVXvLXtcaXckZRvK6UcPhgo47TTas57erh/mu5aKosZ/ao7VNiLrXGdnTNo6haFtRk3RVgkGNxxQTsPD3Xnmm5M8gksCOCYwN1RDHMCWBLAFG7yjwrzBazNBjfdmrhNKg4gnLVVp/ld6oFmwdDYyxQe5j7cKA82elimvqm0cxh7xsWvyaOeHgSP6R0PaQznwQnz4CJyEZIw/0k49ua7o06Mv2wywEn8p5GEfDYE1T2lHw1B3IzYT3/Z9pQGCi/iQKg8EvDon66mfHUHMqgK9I4xGU2Ql2qE3JRt539NSpGmmeDiMAzfI+ZmDA==, 0eNqlldFugzAMRX9l8nOYcEih5TP2Ok0TbaMqEgQUQjVU8e8LdAy0hirWniIM9+TajsMNjmUnG6O0hfwG6lTrFvL3G7TqootyjNm+kZDDVRnbuQgDXVRj4P5FJGBgoPRZfkGOAyMo31ZK7lUqK6tFZk2h26Y2NjrK0q7EyX/EYvhgILVVVsl76tND/6m76iiNS2qLwaCpWyer9birQ0WcQe+WZBgN/cHwX0znNjYXU7t1AxTPHDYnU3e26UbbD9yEwI2QABYEMIW7I9eT++qZkjHow2TBmHg2w+CsjDzdX3EPc7+c9KZU1rrYo6n4dffE1iHYFgbbwpjeUVw6qvRGQxFD8sWffGNfusip3fRWDZMAJ/FTI4I8pkEl2tGnNIibEs+Jv2wZpYHeacQ9ofKO4O7c6X7OV/8fBmXhvLuYiCbIy8i4StNOiFQInqYZR34Yhm/sYzpB. Therefore, I usually go down to two. The balancers/taps get very large above 4 since your next logical jump is 8. What is your definition of "main line bus" ? I hope to cover everything in the series, but if you can't find something in the playlist above please leave a comment and I'll try to make a video on it.Today we covered how to split off a main bus, using priority splitters in both a waterfall and a reverse waterfall method, as well as more traditional main bus splits which take 25% off each lane.Map Download https://drive.google.com/open?id=1tP8lTMwijmavLCTsXYDTlB6xoNbfbFOlBlueprint String: https://drive.google.com/open?id=1ML-UGyxwLOSfpIKC9G6L35IXkPqNOMImFactorio is a game in which you build and maintain factories.You will be mining resources, researching technologies, building infrastructure, automating production and fighting enemies. One of the most popular alternatives is the modular outposts. - If there is enough input for the item to saturate a whole belt then putting a lane-balancer in won't help to get more items later on. The bottleneck in this balancer is that the two middle belts only get input from one splitter. How many bus stops and stations are there in Hamburg? Press question mark to learn the rest of the keyboard shortcuts. by Saemj Thu Jan 10, 2019 11:07 am, Post If you need more inject more material later instead of widening the bus. I'm not a fan of linear buses, but I would urge you to plan out a production target and design according to that. There are numerous main bus blueprint designs you can choose from and use when in a match. by Rjskeet Thu Jan 10, 2019 1:55 am, Post Do you just want to finish the game, or do you plan on continuing after the rocket? You'll want production running while you work to keep you supplied. To be throughput unlimited, a balancer must fulfil the following conditions: Balancers often do not fulfill the second condition because of internal bottlenecks. - by Miravlix Thu Feb 07, 2019 11:19 am, Powered by phpBB Forum Software phpBB Limited. I tend to only use main busses when bootstrapping up a large train-based base so just iron, copper, steel, green circuits, and maybe gears. spaghetti for everything else. The following is a split-off off a 4-wide bus. Using iron plates as index 100: Copper: 78 Steel: 7 Plastic: 15 Coal: 13 Iron Gear: 6 Electronic Circuit: 38 Advanced Circuit: 6 Stone Brick: 2 Note that this is for science only. It is advisable to leave space between the groups of belts of one item for underground belt to surface and for other things to cross the bus. Glad you found it useful! Buy Factorio here: https://www.humblebundle.com/store/factorio?partner=jdplaysMore tutorials: https://www.youtube.com/playlist?list=PLnIE0W-m629c4nhPTspGRVm35Zr80CZTgWelcome to my Factorio Tutorial series where I'll be trying to teach you guys everything I know about Factorio. I've had many playthroughs of the vanilla and mildly modded factorio but until now have consisted of main bus's of ingredients and trains that only bring ores from long distances to feed the fires. - by sha664817 Fri Feb 01, 2019 6:57 am, Post If a universal balancer is throughput limited, the bottleneck may be in the loops or the balancer itself. Place inserters as per screenshot -- only inserters need long-arms. That means that a splitter can be used to put an equal amount of items on two belts. I also have a return bus that carries science packs back to the lab area. While the core gameplay is in the form of the freeplay scenario, there are a range of interesting challenges in the form of the Scenario pack, available as free DLC. This page was last edited on 23 November 2020, at 11:18.
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